I personally wouldn't call myself an artist, but I dabble when I must. :)
Everything shown below, including 3D models, textures, rigs, and animations, was made by me.
Gas Station Scene for game (20k Tris)
Gas Station Scene for game (20k Tris)
Signpost model for Dillo's Dilemma
Signpost model for Dillo's Dilemma
A healthcare clinic for robots! Lots of fun details here. The blueprint itself was drawn by Amanda Machado, who was on my team!
A healthcare clinic for robots! Lots of fun details here. The blueprint itself was drawn by Amanda Machado, who was on my team!
Character base for a mobile game- built with shape keys for character customization. Modelled, textured, rigged and animated by me! (And then pivoted the game so it was immediately scrapped Q_Q!)
Character base for a mobile game- built with shape keys for character customization. Modelled, textured, rigged and animated by me! (And then pivoted the game so it was immediately scrapped Q_Q!)
Noodle Bar - Cozy Corner
Noodle Bar - Cozy Corner
Noodle Bar - Close Up
Noodle Bar - Close Up
Running - Animation
Running - Animation
Walkin' - Animation
Walkin' - Animation
Slap Attack! - Animation
Slap Attack! - Animation
Noodle Bar Scene for game (7.5k Tris)
Noodle Bar Scene for game (7.5k Tris)
I used free online textures to make the following models! 
Models made for a level design assignment
Models made for a level design assignment
The same models after texturing and implementation!
The same models after texturing and implementation!
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