Dillo's Dilemma is a 3D Collectathon platformer with a focus on rolling movement and pinball-like structures for mobility! The game is currently in development, and is slated to feature in the upcoming Steam Next Fest!  
I am Design Lead on this project. Using a third-party pitch, I developed the game's vision and communicate that vision with 16 teammates, using a GDD and one-page design docs. I also do a lot of work in engine, including bug-fixing, prototyping and programming (the dialogue system, for example), a significant amount of UI art (including the logo) and some 3D work as well.
Design Documents
Fort Explanation 1 - The player comes across a fort- a speedrunning challenge within the game
Fort Explanation 1 - The player comes across a fort- a speedrunning challenge within the game
Fort Explanation 2 - The player placed pinball gear to make a speedrun route
Fort Explanation 2 - The player placed pinball gear to make a speedrun route
Fort Explanation 3 - The player attempts to complete their route along the fort!
Fort Explanation 3 - The player attempts to complete their route along the fort!
Blueprints (UNDER REPAIR!)
Art
First Drafts
First Drafts
Outline Testing
Outline Testing
Polish on custom text
Polish on custom text
Added logs
Added logs
Polished logs, final logo
Polished logs, final logo
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