
Dillo's Dilemma is a 3D Collectathon platformer with a focus on rolling movement and pinball-like structures for mobility! The game is currently in development, and is slated to feature in the upcoming Steam Next Fest!




I am Design Lead on this project. Using a third-party pitch, I developed the game's vision and communicate that vision with 16 teammates, using a GDD and one-page design docs. I also do a lot of work in engine, including bug-fixing, prototyping and programming (the dialogue system, for example), a significant amount of UI art (including the logo) and some 3D work as well.
Design Documents

Fort Explanation 1 - The player comes across a fort- a speedrunning challenge within the game

Fort Explanation 2 - The player placed pinball gear to make a speedrun route

Fort Explanation 3 - The player attempts to complete their route along the fort!



Blueprints (UNDER REPAIR!)
Art
















First Drafts

Outline Testing

Polish on custom text

Added logs
