Lily and Bosch was a 9-person team project for DIG 4715-C, Game Production.  The goal was to create a vertical slice for a feasible larger game.
The game is about a witch who has no magic, and her talking cat, both of whom live in a modern-day city filled with fantasy creatures!  Gameplay-wise, Lily and Bosch is a point-and-click adventure game, with a focus on dialogue and banter in line with the genre.  The puzzles involve using magical items to bypass "mundane" problems.  
I was the creative director, writer, and puzzle designer for this game.  I also did cutscene art, the programming, and sound-mixing!
Lily and Bosch Gameplay #2
Lily and Bosch Gameplay #2
Cutscene Art
Cutscene Art
Cutscene Art
Cutscene Art
Lily and Bosch Gameplay #2
Lily and Bosch Gameplay #2
Post-VS World Map Draft
Post-VS World Map Draft
Lily Concept Art
Lily Concept Art
Puzzle Map (Design)
Puzzle Map (Design)
Back to Top