Thieves' Paradise is a 3D stealth-action game made for DIG4725C, Game Workshop.  I was the creative director for a team of 14 students, over two semesters.  The game is available for free on both Steam and Itch.io!
The game uses one single level with dynamic objects (doors, gates, etc.) changed to create 9 unique layouts for 9 respective missions.  I designed most of the levels, and the overall layout of the world.  I also whiteboxed and textured the actual physical layout and set-dressed the levels with props made by our art team.
Below is some of my level design work, and a few of the design documents I made for my team.
Lobby Area 1
Lobby Area 1
Lobby Area 2
Lobby Area 2
Fitness Area
Fitness Area
Kitchen Area
Kitchen Area
Employee Area
Employee Area
Burger Area
Burger Area
Tokyo Area 1
Tokyo Area 1
Tokyo Area 2
Tokyo Area 2
Employee Area 2
Employee Area 2
Hardware Area
Hardware Area
Arcade Area
Arcade Area
Title Screen
Title Screen
In-game Dialogue
In-game Dialogue
Final World Map F1
Final World Map F1
Final World Map F2
Final World Map F2
Lobby Concept Art
Lobby Concept Art
Tertiary Gameplay Loop
Tertiary Gameplay Loop
Level Design Ideology #1
Level Design Ideology #1
Early World Map Concept
Early World Map Concept
East 2F Greybox
East 2F Greybox
Early Lobby Greybox
Early Lobby Greybox
Team
Team
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